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Prefered method to increase difficulty.

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Prefered method to increase difficulty. Empty Prefered method to increase difficulty.

Post  Valkyrie Mon Nov 21, 2011 8:51 am

Would you prefer if the developers.....

1. Decrease monster spawn count.
2. Decrease exp gained from monsters.
3. Increase monster health or damage.
4. All of the above.
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Post  Owt Mon Nov 21, 2011 6:47 pm

Valkyrie wrote:Would you prefer if the developers.....

1. Decrease monster spawn count.
2. Decrease exp gained from monsters.
3. Increase monster health or damage.
4. All of the above.

Difficulty? I'd say Exp, but that would make a lot of people "quit" leveling. :<

If I had to pick one, it'd be increasing monster health or damage. Just because I'm weak and lack motivation in leveling. 8D
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Post  DirkDiggler Tue Nov 22, 2011 5:50 pm

I'd like if items that dropped from mobs like armors and weapons sold for less because you get too much IMO. The old way was better to me when you had to be conservative with your gold instead of having heaps of access...

<_>
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Post  8bit Tue Nov 22, 2011 6:31 pm

Monsters are far too easy to kill. But unfortunately I think I've gotten to used to this new version to want to go back, haha.
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Post  Valkyrie Wed Nov 23, 2011 1:11 am

DirkDiggler wrote:I'd like if items that dropped from mobs like armors and weapons sold for less because you get too much IMO. The old way was better to me when you had to be conservative with your gold instead of having heaps of access...

<_>
Well, I suppose, although this would just inflate everything so the game would be rather unchanged if they dropped it or not me thinks.
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