Prefered method to increase difficulty.
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Prefered method to increase difficulty.
Would you prefer if the developers.....
1. Decrease monster spawn count.
2. Decrease exp gained from monsters.
3. Increase monster health or damage.
4. All of the above.
1. Decrease monster spawn count.
2. Decrease exp gained from monsters.
3. Increase monster health or damage.
4. All of the above.
Re: Prefered method to increase difficulty.
Valkyrie wrote:Would you prefer if the developers.....
1. Decrease monster spawn count.
2. Decrease exp gained from monsters.
3. Increase monster health or damage.
4. All of the above.
Difficulty? I'd say Exp, but that would make a lot of people "quit" leveling. :<
If I had to pick one, it'd be increasing monster health or damage. Just because I'm weak and lack motivation in leveling. 8D
Owt- 8bit Member
- Posts : 55
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Join date : 2011-11-06
Location : I'm in a place...
Re: Prefered method to increase difficulty.
I'd like if items that dropped from mobs like armors and weapons sold for less because you get too much IMO. The old way was better to me when you had to be conservative with your gold instead of having heaps of access...
DirkDiggler- Moderator
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Join date : 2011-11-12
Re: Prefered method to increase difficulty.
Monsters are far too easy to kill. But unfortunately I think I've gotten to used to this new version to want to go back, haha.
Re: Prefered method to increase difficulty.
Well, I suppose, although this would just inflate everything so the game would be rather unchanged if they dropped it or not me thinks.DirkDiggler wrote:I'd like if items that dropped from mobs like armors and weapons sold for less because you get too much IMO. The old way was better to me when you had to be conservative with your gold instead of having heaps of access...
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