8Bit Superheroes

Was the removal of daily x2 a good idea?

View previous topic View next topic Go down

Was the removal of daily x2 a good idea?

Post  Valkyrie on Sat Mar 17, 2012 12:18 pm

One could argue that because of this daily double exp event it discourages players to buy exp enhancers which is one of the prime contributors to revenue in online RPGs. However, I wasn't around to take much advantage of the daily exp events to see how many people were training daily ( I can imagin quite a few people were ) It just seems because of the removal of it, no one wants to train. I'm currently fighting Sunny Crabs which you know they're only 2 maps that ONLY have Sunny Crabs in them and one of the two maps is terrible, so it was very surprising to see how easily I was able to get the spot and train for more than a hour or two without having seen anyone come and check if I was in there training.
avatar
Valkyrie
Helpful Member
Helpful Member

Posts : 391
Tang : 530
Join date : 2011-11-13
Age : 27
Location : Phx Az

View user profile http://steamcommunity.com/id/BabyFlower

Back to top Go down

Re: Was the removal of daily x2 a good idea?

Post  Owt on Sat Mar 17, 2012 4:50 pm

I must admit, it was a good idea for them to get more sales, BUT! [Like you said,] the players won't buy boosters if they don't want to level period. Most people are/were mad about the removal because it was a sort of "motivator" during those time where leveling was flat out boring. I mean, I've resorted to using some of my [boring] free time to get free iCash instead of buying it (Really, I wouldn't spend much on an online game) and that really doesn't help IG get money, right?

p.s. They should have a second channel just in case maps like those are ever taken. My opinion. :x
avatar
Owt
8bit Member
8bit Member

Posts : 55
Tang : 71
Join date : 2011-11-06
Location : I'm in a place...

View user profile

Back to top Go down

Re: Was the removal of daily x2 a good idea?

Post  Valkyrie on Mon Mar 19, 2012 3:21 pm

Owt wrote:I must admit, it was a good idea for them to get more sales, BUT! [Like you said,] the players won't buy boosters if they don't want to level period. Most people are/were mad about the removal because it was a sort of "motivator" during those time where leveling was flat out boring. I mean, I've resorted to using some of my [boring] free time to get free iCash instead of buying it (Really, I wouldn't spend much on an online game) and that really doesn't help IG get money, right?

p.s. They should have a second channel just in case maps like those are ever taken. My opinion. :x

Free Cash offers do generate revenue for the company, basically the companies that are being presented on their "Free Offering" page are paying IG to advertise their company. MMO companies would not have Free Offers if they weren't making anything from them.

A second channel imo isn't needed, they're plenty of monsters in every room to suffice everyone ( until the population grows ) however, seeing that having a full 5 party team is encouraged, I don't think more channels are of priority at this moment.

Also, 100th post >:O
avatar
Valkyrie
Helpful Member
Helpful Member

Posts : 391
Tang : 530
Join date : 2011-11-13
Age : 27
Location : Phx Az

View user profile http://steamcommunity.com/id/BabyFlower

Back to top Go down

Re: Was the removal of daily x2 a good idea?

Post  Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum